A personal blog about gaming, modeling, and other less than cool ways to spend your time.

Tuesday, December 14, 2010

Sternguard Squad

"The deeds of one bold warrior can alter the course of a battle. I have four such men under my command, and our every deed changes the shape of the galaxy."

+++Sergeant Daegon Incursa, the Invaders 1st Company+++


Roma Irae (Rome's Wrath)


Led by Veteran Sergeant Minius Octavia Galeo


Simply stated: I fell in love with the MK III armor kit from forgeworld. What a great way to single out a squad as something special. I bought the kit almost immediately. At the time I was working with adding a sternguard squad to my list so it seemed like a natural fit. With such cheap combi-weapon options I figured I would use one of them, but I was not sure which. To keep my options open I went with Chapterhouse studios magnetizable combi-weapon kit.


It works pretty well, but be warned, the pieces are a tight fit. After painting they become even tougher to fit together. I also used the new Imperial Fists chapter shoulder bit, I had been using the older kit previously so this made them stand out even more. One thing that may be obvious to you is the chapter icon on the wrong shoulder. I had initially assembled them with the chapter icon on the left shoulder and the bulkier MK III shoulder on the right shoulder....it just didn't seem right. Just from the way they stand when aiming down their weapons the left shoulder needs to look bulkier or it just seems off. I swapped the shoulders with the thought that like the terminators the veteran squads would wear the chapter symbol on the other arm. OK not by the codex but whatever it still looks better.


I play them a couple of different ways. First as a sternguard squad I usually equip them with combi-meltas. They become a pretty typical firring line, able to lay down some effective fire with the special ammo. Usually Kraken for ranged and Vengance for some close in fighting. If placed correctly they become a threat to passing vehicles with a melta salvo. The Sgt has a bolter (so he can still use the special ammo) and a lightning claw. The claw is a little cheaper than a power fist, but for the point cost and the one-handed nature, better than a power weapon.

With my current list, though, I drop the Sgt and use them as a command squad. I had dropped my sternguard from my primary list for Terminators and was sad to not field the models. At the same time I started playing with a gunline style command squad. It seemed a natural fit. I equip them with plasma rifles, the combi-plasma becomes a counts-as but since they are not used anywhere else it works. The synergy with the apothecary is nice as he greatly increasing the survivability of rapid firring plasma rifles. They have a drop pod and they typically come in against high armor infantry. It works very well against recently deep struck terminators or a deathstar unit moving in to assault.

Getting close to being done with Imperial Fists!!!!

Rix


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